Saturday, March 9, 2019
Jeepney Racing
Most of the rules ar chosen to shine what the real-world consequences would be of each fraud action and decision. Abstract grittys cannot be in all divided from simulations and so farinaceouss can be thought of as active on a continuum of al most(prenominal) fresh abstraction to almost pure simulation. 1 Technologies such as wound phones reach always been a spectacular entertainment and past term to man. In the beginning, cellular phones are utilize for communication such as making calls and messaging capabilities. As the clock goes by, the innovation of cell phones added more PDA-like features and even computer like.The result was the smart phone. Mobile coverings are becoming popular when it comes to features. there are umpteen masses who are into gaming on their mobile phones, beca employment it is more movable than Personal Computers and Laptops. Mobile Applications now exist in smart phones. 2 There are lots of secret plans genres available now in the market, and one of them is a outline simulation game. It attempts to copy activities from real world in the form of a game for slightly(a) purposes like tutorial, exercise, training, analysis or prediction.Jeep travel is a Strategy simulation game that can be vie in single or multi- thespian game. We go away use some Metro manila landmarks for the background of the game. It bequeath load and unload riders in order to gain points but the worker should result the duty rules and regulation. It testament cause a deduction to the points if he commits every concern violation. In multi- imposter game, the first player to finish the goal wins. Project Description accord to the article of Nellie entitled Jeep Blessing or Curse?He stated that jeep nowadays instead of existence the blessing that it had been in the past 60 years, has become an archaic relic of the past, an invention that had its day, and should be encased in a museum of Philippine hi apologue. Due to lack of matter an d knowledge f and obedience to traffic rules and regulations and signs, it is the main cause of the slimy Metro Manila traffic. 4 The project introduces a game close how being discipline drivers and passengers would help each and every one of us.The player should follow all the avocation Rules or else he/she go away have a violation and deduction from his points. The player should also follow the maximum faculty of passenger. There go out be a specific Jeep bay tree for lading and drop of the passengers. Project Objectives General quarry To interrupt a dodge simulation game, multi-player and single-player for android hat foresees the doable effect of traffic when not following rules and regulation and at the same time declare the players the current traffic situation here in metro manila.Specific objective To provide nurture to the players about importance and meaning of traffic avenue signs by showing banners periodically. To inform the drivers and passenger on what ar e the possible effect of traffic in divergent situations. Target Audience The projects organize audience will be the passengers of the Jeep and those people who owned a public and private vehicle. Our target audience will be people king 17 and above. The convocation decided with the age of 17 and above, because these are the people who usually use Jeep as their transportation in school, works and etc.In these ages, the group can provide the importance and meaning of traffic road. Significance of the Study Due to traffic problems in the Philippines that becoming strap everyday especially when its rush hour, the group have decided to develop a game wherein the users would be able to identify some of the causes of traffic. The users would be able to realize how important being a discipline Filipino and how one Filipino can diversify meeting really regretful in his/her small action such as being a good follower to the traffic rules, regulations and signs.Jeep Racing was mainly cre ated to provide culture for drivers and passengers about the traffic rules and regulation. Users of this game will not only have fun playing but also be knowledgeable what to do in diametrical situations when they are in the road. Scope and Limitations The game will be developed on an Android platform using score 2 on 2- Dimensional graphics. The game will be do to give entropy to the players especially to the passengers and drivers about the traffic rules and regulation.It can be contend in a single player and multilayer game mode. In single player mode, the goal of the player is to get as mevery an(prenominal) scores as he can by loading and unloading passenger without committing Accidents or Traffic violations. Multi-player mode will be played on two different devices, View shared and Wi-If Operational. There will be a time limit for the multi-player mode wherein each player moldiness acquire scores by loading and unloading passengers. Committing any violations or accident s will deduct from there points.The maximum capacity of the passenger is 16 and the maximum violation is 3. The traffic rules and regulations include in our game can be seen in the appendix section. Minimum dust Requirements mainframe computer 1 GHz sensation Core Memory IAMB poke Display size 3. 0 inches Resolution 280 Device Type intelligent phone Operating System Jelly Bean Android Touchstones Capacitive, Multi-touch conceptual Framework Review of Related Literature All the associate information and games in an android platform will be discussed in this chapter.The information that the group will gather from these different games, will help us analyze each development of these games and apply it to our project. Three perspectives on dodge game design Sorer Johnson, Brad Mir and Keith Burn are three different experts shared their knowledge about the significance in the design of strategy games, from transparency to decision-making and creating player investment and attachme nt. For Sorer Johnson, players of a strategy games should choose merely and throw away their unexpected and random events, and various outcomes and breadth win conditions.Even though there are a lot of outcomes players have, what important the most is whats on the players mind, that they truly understand the rules and can able to think them intelligibly and that they agonize all their inputs and outcomes. Keith Burn was best known for phone flint 100 Rogues. For him, the main producer of value in strategy games is provoke decisions. His goal is to provide value quickly to players. He said that if players gave their time make sure that they wont regret spending it playing your game or they should be completely rewarded.Brad Mir wants to create a high degree of typesetters case attachment with the help of mechanics in Massive Chalice, because he was influenced by strategy games that include elements of character progression. He wanted to reduce problems to its fair essentials w ith 100 Rogues, but he doesnt know how to galvanize doing it. What he did is that he started with a rocklike genre and then added tactics to the genres kit design. He said that you cant Just add arouse decisions to a system interesting decisions are a property of a really strong-built system.Players can be attached to the players that theyre playing in strategy games and make personal stories with them. Losing their characters is a meaningful risk for them. 5 Related games Shopping Street This is a strategy game in which you will build your own mall. Every caudex has a capacity of guests who can shop. You can upgrade your store so many customers can shop at the same time. A customer who wants to shop in that store should wait. Relation of this game to our game is that there are also numbers of people who can enter a store. 6 Crazy Traffic Jam This strategy simulation game comes with 3 levels of difficulty you need to handle the traffic without committing any collisions. 7 Racin g shibboleth This strategy game is a fast paced racing game. You never boldness drive so fast in the real world. Control your saying with incredible fast speed during traffic rush time 8 Our game has the same view with this game which is the birds eye view. We adopted the road of this game to our project.In order to win the highest score in this game, you have to achieve the endless surmount without committing any accidents. In our game, you have to achieve the longest exceed so you can gain points without violating any traffic rules and regulation. Temple cash in ones chips This strategy game is fast paced racing games wherein you need to drive as fast as possible without committing accidents. 9 In this game you have to exist all the challenges that have been waiting for you in order to have a high score.The longer he distance that you run, the more points you gain. If the player fails to exit all the challenges, the demonic monkeys will eat him. It has the same view when the player swipe to the go forth or right. In our game, if the player taps the left or right button, the street or the background will change Just like how background of the temple run changes. Racing Cars ID A strategy racing game that will test your driving skills in difficult levels. In this game, players need to collect coins to upgrade their railway cars.The player should also a mar obstacles and other cars. When the player hits his car with other and wasnt able to void the obstacles, his health will be deducted. Just like in our game, if the player committed a violation, he will gain 1 x. When the player got 3 x, the game is over. In this game, the player needs to keep his car undamaged in a abandoned time to win the game. judicature mark Description Jeep Racing Shopping Streets Sprites Jeepers, Cars, Passengers, Traffic Rules and Regulations Customers, Shops, Motor, Cars Cars Characters, Rope, Coins.Monkey Controls Tap, Swipe Tap -rap, Tilt Swipe Tap , tilt win Achieve th e farthest distance, load and unload the passengers on the proper loading ND unloading area Attract customers by building malls take the farthest distance Number of Cars Successfully crossed the intersection acquire as fast as possible and get the farthest distance Acceleration Tapping the accelerator button. Holding the screen. Capacity Passengers Customers halting Mode Single Player, 2 Player Single Player Methodology This chapter tackles about how the performance works.It contains game story, game play, game rationality and game assembly. Game story discusses the story from start to end of the game including the plot of the story. It contains different figures hat represent the flow of the application, visualized corrections of the game and its architecture. Gamely tackles about how the game will be played. Basically, gamely holds the actions that can be through by the player in the game to reach the objective of the game. Game rationality deals about the logic of the game whi ch is how the game flows from the point where the application is started.Game assembly tackles about the requirements of the application and how the game responds to the user inputs. Gamely and mechanics In single player mode, the player must acquire as many score as possible by adding and unloading passengers on the right bay without committing any violations and accidents will cause deduction on points and game over. In multi-player mode, the 2 players will play on different devices. The players will acquire points by loading and unloading passengers on a given time limit. The higher score will win the game.Pointing System Points Speed of the Jeep 1 pit per kip Loading passenger 100 points Unloading passenger Deduction Violations Unload passenger on the wrong bay. Accident/collision Game over. Software Methodology supply phase It is the start of program development. In this phase, the group compiled and analyzed the query in related games and used the gathered information to be apply in the testing phase. The group checked for forums related to our game and listed things that we should head off applying to our application.Analysis phase The group researched about related game reviews. The game reviews will help the group determine significant features that can be included in the game and that will make the game better than any other. Design phase The group will focus our graphics and embrasure to what our target users want. The group will follow the game flow that the group has created. In the game, the group will give some trivia related to it and used Philippine based characters and plots. The group will also use Photos for the images and backgrounds.The group will code all the designs generated from the proponents of the game flow which must be followed sequentially. Implementation After our game has undergone series of tests and code refinements, we will now deploy the software into the Android smartened and tablet. We are going to upload the game on Google Play Store for primary resource. Users may transfer the game through the website and port it in their own gadget. Verifications will be performed o the testers to make sure that the said features are working.Testing phase It is the bust the group will initiate the beta testing where the group will play the game and test all the possible commands and inputs at the game. some(prenominal) detected bugs or errors will be immediately fixed or use an error handling. Evaluation phase The group will start to initiate the alpha testing. It is where the group will release the created game to a select group of people and the players of the game will be given an evaluation form in a format of user adoption test questionnaires. This will determine if the game will need some changes.
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